Implicit Surface Reconstruction


The project aims to compute an implicit Moving Least Squares (MLS) function that approximates a 3D point cloud, which comes with given (but possibly unnormalized) normals. It will then sample this implicit function on a 3D volumetric grid and apply the marching tetrahedrons algorithm to extract a triangle mesh representing the zero level set. Throughout the project, there will be experiments with various MLS reconstruction parameters to explore their effects on the quality and accuracy of the mesh reconstruction.

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3^0.5 Division Method